I assume most of these threads will be picked up in the sequels that have been promised, but it's so sloppy that it doesn't feel like a deliberate cliffhanger, it just feels like the game is unfinished. You get to a section where things are really starting to unravel and a lot of big things are being revealed, and then it VERY abruptly cuts to the credits, leaving so many things unresolved. There's also the issue of the game's ending, of which there is none. This was especially noticeable during emotional moments of the game, where the characters' expressions were a lot stiffer than they should have been. Also, while I do like the art style, there were points where it felt very limiting. Most of the time, it only gives you the prompt to look for something when you're standing right next to it, which I feel kind of defeats the purpose. The magnifying glass mechanic was also way too straightforward for me. I needed to look up a walkthrough to get through these parts. While most of the puzzles are easy to figure out, there were a few points where I got very lost in some big areas, and ended up having to do a lot of backtracking. The game isn't without its flaws, however. On top of all of this, the beautiful art style (serious, some areas look AMAZING) and backing music help make this game an charming, atmospheric, immersive delight. A few decisions you make as Arthur also feel very significant. Yes, there are quite a few moments where both choices are essentially the same, but there is a small handful of big decisions that do a great job of putting you in Jenny's shoes. Dialogue sections that let you pick Jenny's words are also an absolute treat, and another great showcase of the game's writing. The pieces of art and stickers hidden in various places also does a great job at encouraging you to wander off of the path, and explore things on your own. I usually am not too great at those sorts of things, but most of them were intuitive enough for me to figure out on my own, which was very rewarding. I absolutely love the point and click elements, and a lot of the puzzles are very cleverly designed. There are some parts that can be difficult to follow, however. The mystery you help Jenny solve is very intricate and spiraling, and there are some serious Eureka moments towards the latter half. The game is very charming with the way it meshes all of these characters together. The citizens of Arthurton, the game's setting, are just as fun to interact with. The titular main character is very likable, and gives so many fun little quips as you move through the game. Jenny LeClue is a very well-written game, both in terms of the story and dialogue. If you're a casual gamer like me and prefer games with immersive storytelling and relatively easy gameplay, then you'll absolutely love this. If you're a casual gamer like me and prefer games with I randomly bought this game when it was 90% off in the eShop and I'm so glad I did. I randomly bought this game when it was 90% off in the eShop and I'm so glad I did.
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